Destiny: The Reef
A thrilling voyage into the heart of multiplayer sci-fi
Destiny is an online-only multiplayer first-person shooter video game developed by Bungie. Set in a "mythic science fiction" world, the game features a multiplayer "shared-world" environment with elements of role-playing games. Players take on the role of a Guardian, protectors of Earth's last safe city as they wield a power called Light to protect the City from different alien races. Guardians are tasked with reviving a celestial being called the Traveler, whilst journeying to different planets to investigate and destroy the alien threats before humanity is completely wiped out.
Bungie released four expansion packs, furthering the story and adding new content, missions, and new PvP modes. I had the opportunity to work on the House of Wolves expansion through the development of the graphic environment and the creation of new iconographic elements. For this new release, we created a motion film to introduce the players to the new narrative.
For this update, I participated in the development of the animation sequence at the introduction of the game. New icons and environments were needed to ensure the continuity of the game's style but also the new storytelling elements. All the graphic development work was based on cartographic and astrological themes. As a result, players find themselves fully immersed in the Destiny fictional universe from the very first seconds of the game.
A visual language for total immersion
Refreshing the language of the game
Jesse James Jones
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© 2023 Suleyman Yazki | Design & Direction