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DESTINY – HOUSE OF WOLVES

Styleframes

DESTINY – HOUSE OF WOLVES

Client


Studio



Role 
#Styleframes #Icons #Graphics


in collaboration with Christian Antolin


 

QUEEN’S STARMAP


Destiny is an online-only shooter video game developed by Bungie and published by Activision. Players take on the role of a Guardian, defenders of Earth’s last safe city as they wield a power called Light to protect the City from different alien races. Activities in Destiny are divided among player versus environment (PvE) and player versus player (PvP) game types.

In this new expansion pack, the Guardians have grown strong, and now the Queen of the Awoken has called upon them to hunt down the House of Wolves, Fallen subjects once loyal to the queen before their violent rebellion. Their leader, a Fallen Captain known as Skolas, seeks to bring all of the Fallen Houses under his command. In this opening sequence, I designed styleframes, icons and additional graphics exploring the travel, the movement of the characters graphically represented in the infinite space of Destiny’s video game.

 

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Suleyman Yazki | Art Director
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